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Hi, i'm looking for some information about proper export to gmt becouse I have problems with normals of car parts.
I got Latest 3dsmax 8 plugins from ISI
There's an option tu "Use MAX Normals" I Edit Normals in max, looks good, but export it to GMT - looks terrible. Looks same with Shading None and Smooth, with Facet every face is flat and GMT file is bigger
is the "detatch to element" is the only way to have proper smoothing? If it is so what for is the "use msx normals" ? or i just make something wrong ??
Sorry for my bad english...
I got Latest 3dsmax 8 plugins from ISI
There's an option tu "Use MAX Normals" I Edit Normals in max, looks good, but export it to GMT - looks terrible. Looks same with Shading None and Smooth, with Facet every face is flat and GMT file is bigger
is the "detatch to element" is the only way to have proper smoothing? If it is so what for is the "use msx normals" ? or i just make something wrong ??

Sorry for my bad english...
