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Apr 10 12 8:23 PM

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I'm trying to modify a model, and is extremely complicated but slowly I understood and would need if anyone can tell me how export the model from 3d max to rfactor step by step; to prove it.
Also how to keep the textures to convert and how to put on an extension .Mas to the model take them.
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#2 [url]

Apr 11 12 12:37 AM

you can export the models into.GMT form or .3DS.

you then can use 3DsimEd to pack or unpack the .MAS files . you should be able to add your textures and emaps in 3DsimED as well. there a lot of tutorials out there for the software. trial and error are also a good teacher.


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